pub struct FlushColumn<'a, Message, Theme = Theme, Renderer = Renderer> { /* private fields */ }Expand description
A container that distributes its contents vertically.
Implementations§
Source§impl<'a, Message: 'a, Theme: 'a, Renderer> FlushColumn<'a, Message, Theme, Renderer>where
Renderer: Renderer + 'a,
impl<'a, Message: 'a, Theme: 'a, Renderer> FlushColumn<'a, Message, Theme, Renderer>where
Renderer: Renderer + 'a,
Sourcepub fn new() -> Self
pub fn new() -> Self
Creates an empty FlushColumn.
Sourcepub fn with_capacity(capacity: usize) -> Self
pub fn with_capacity(capacity: usize) -> Self
Creates a FlushColumn with the given capacity.
Sourcepub fn with_children(
children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>,
) -> Self
pub fn with_children( children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>, ) -> Self
Creates a FlushColumn with the given elements.
Sourcepub fn from_vec(children: Vec<Row<'a, Message, Theme, Renderer>>) -> Self
pub fn from_vec(children: Vec<Row<'a, Message, Theme, Renderer>>) -> Self
Creates a FlushColumn from an already allocated Vec.
Keep in mind that the FlushColumn will not inspect the Vec, which means
it won’t automatically adapt to the sizing strategy of its contents.
If any of the children have a Length::Fill strategy, you will need to
call FlushColumn::width or FlushColumn::height accordingly.
Sourcepub fn spacing(self, amount: impl Into<Pixels>) -> Self
pub fn spacing(self, amount: impl Into<Pixels>) -> Self
Sets the vertical spacing between elements.
Custom margins per element do not exist in iced. You should use this method instead! While less flexible, it helps you keep spacing between elements consistent.
Sourcepub fn padding<P: Into<Padding>>(self, padding: P) -> Self
pub fn padding<P: Into<Padding>>(self, padding: P) -> Self
Sets the Padding of the FlushColumn.
Sourcepub fn width(self, width: impl Into<Length>) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
Sets the width of the FlushColumn.
Sourcepub fn height(self, height: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
Sets the height of the FlushColumn.
Sourcepub fn max_width(self, max_width: impl Into<Pixels>) -> Self
pub fn max_width(self, max_width: impl Into<Pixels>) -> Self
Sets the maximum width of the FlushColumn.
Sourcepub fn align_x(self, align: impl Into<Vertical>) -> Self
pub fn align_x(self, align: impl Into<Vertical>) -> Self
Sets the horizontal alignment of the contents of the FlushColumn .
Sourcepub fn clip(self, clip: bool) -> Self
pub fn clip(self, clip: bool) -> Self
Sets whether the contents of the FlushColumn should be clipped on
overflow.
Sourcepub fn flush(self, flush: bool) -> Self
pub fn flush(self, flush: bool) -> Self
Sets whether the end row element is flushed to the end when the alignment is set to Start, or the start row element is flushed to the start when the alignment is set to End. No effect for alignment set to Center.
Sourcepub fn push(self, child: impl Into<Row<'a, Message, Theme, Renderer>>) -> Self
pub fn push(self, child: impl Into<Row<'a, Message, Theme, Renderer>>) -> Self
Adds an element to the FlushColumn.
Sourcepub fn push_maybe(
self,
child: Option<impl Into<Row<'a, Message, Theme, Renderer>>>,
) -> Self
pub fn push_maybe( self, child: Option<impl Into<Row<'a, Message, Theme, Renderer>>>, ) -> Self
Adds an element to the FlushColumn, if Some.
Sourcepub fn extend(
self,
children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>,
) -> Self
pub fn extend( self, children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>, ) -> Self
Extends the FlushColumn with the given children.
Trait Implementations§
Source§impl<'a, Message: 'a, Renderer> Default for FlushColumn<'a, Message, Renderer>where
Renderer: Renderer + 'a,
impl<'a, Message: 'a, Renderer> Default for FlushColumn<'a, Message, Renderer>where
Renderer: Renderer + 'a,
Source§impl<'a, Message, Theme, Renderer> From<FlushColumn<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: Renderer + 'a,
impl<'a, Message, Theme, Renderer> From<FlushColumn<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: Renderer + 'a,
Source§fn from(column: FlushColumn<'a, Message, Theme, Renderer>) -> Self
fn from(column: FlushColumn<'a, Message, Theme, Renderer>) -> Self
Source§impl<'a, Message: 'a, Theme: 'a, Renderer: Renderer + 'a> FromIterator<Row<'a, Message, Theme, Renderer>> for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message: 'a, Theme: 'a, Renderer: Renderer + 'a> FromIterator<Row<'a, Message, Theme, Renderer>> for FlushColumn<'a, Message, Theme, Renderer>
Source§impl<'a, Message: 'a, Theme: 'a, Renderer> Widget<Message, Theme, Renderer> for FlushColumn<'a, Message, Theme, Renderer>where
Renderer: Renderer,
impl<'a, Message: 'a, Theme: 'a, Renderer> Widget<Message, Theme, Renderer> for FlushColumn<'a, Message, Theme, Renderer>where
Renderer: Renderer,
Source§fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<()>,
)
fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<()>, )
Source§fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
)
fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )
Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget using the associated Renderer.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !RefUnwindSafe for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Send for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !Sync for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for FlushColumn<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer<Renderer, Renderer>> !UnwindSafe for FlushColumn<'a, Message, Theme, Renderer>
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T: ?Sized,
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T: ?Sized,
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T: Any,
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian().