pub struct Renderer { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Default for Renderer
impl Default for Renderer
Source§type Compositor = Compositor
type Compositor = Compositor
The compositor of the renderer.
Source§impl Headless for Renderer
impl Headless for Renderer
Source§impl Renderer for Renderer
impl Renderer for Renderer
Source§fn start_layer(&mut self, bounds: Rectangle)
fn start_layer(&mut self, bounds: Rectangle)
Starts recording a new layer.
Source§fn start_transformation(&mut self, transformation: Transformation)
fn start_transformation(&mut self, transformation: Transformation)
Starts recording with a new
Transformation.Source§fn end_transformation(&mut self)
fn end_transformation(&mut self)
Ends recording a new layer. Read more
Source§fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
Fills a
Quad with the provided Background.Source§fn reset(&mut self, new_bounds: Rectangle)
fn reset(&mut self, new_bounds: Rectangle)
Resets the
Renderer to start drawing in the new_bounds from scratch.Source§fn allocate_image(
&mut self,
_handle: &Handle,
_callback: impl FnOnce(Result<Allocation, Error>) + Send + 'static,
)
fn allocate_image( &mut self, _handle: &Handle, _callback: impl FnOnce(Result<Allocation, Error>) + Send + 'static, )
Creates an
image::Allocation for the given image::Handle and calls the given callback with it.Source§fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
Draws the primitives recorded in the given closure in a new layer. Read more
Source§fn with_transformation(
&mut self,
transformation: Transformation,
f: impl FnOnce(&mut Self),
)
fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )
Applies a
Transformation to the primitives recorded in the given closure.Source§fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
Applies a translation to the primitives recorded in the given closure.
Source§impl Renderer for Renderer
impl Renderer for Renderer
Source§const CHECKMARK_ICON: char = '\u{f00c}'
const CHECKMARK_ICON: char = '\u{f00c}'
The
char representing a ✔ icon in the ICON_FONT.Source§const ARROW_DOWN_ICON: char = '\u{e800}'
const ARROW_DOWN_ICON: char = '\u{e800}'
The
char representing a ▼ icon in the built-in ICON_FONT.Source§const ICED_LOGO: char = '\u{e801}'
const ICED_LOGO: char = '\u{e801}'
The ‘char’ representing the iced logo in the built-in ‘ICON_FONT’.
Source§const SCROLL_UP_ICON: char = '\u{e802}'
const SCROLL_UP_ICON: char = '\u{e802}'
The
char representing a ^ icon in the built-in ICON_FONT.Source§const SCROLL_DOWN_ICON: char = '\u{e803}'
const SCROLL_DOWN_ICON: char = '\u{e803}'
The
char representing a v icon in the built-in ICON_FONT.Source§const SCROLL_LEFT_ICON: char = '\u{e804}'
const SCROLL_LEFT_ICON: char = '\u{e804}'
The
char representing a < icon in the built-in ICON_FONT.Source§const SCROLL_RIGHT_ICON: char = '\u{e805}'
const SCROLL_RIGHT_ICON: char = '\u{e805}'
The
char representing a > icon in the built-in ICON_FONT.Source§fn default_font(&self) -> Self::Font
fn default_font(&self) -> Self::Font
Returns the default
Self::Font.Source§fn default_size(&self) -> Pixels
fn default_size(&self) -> Pixels
Returns the default size of
Text.Source§fn fill_paragraph(
&mut self,
text: &Self::Paragraph,
position: Point,
color: Color,
clip_bounds: Rectangle,
)
fn fill_paragraph( &mut self, text: &Self::Paragraph, position: Point, color: Color, clip_bounds: Rectangle, )
Source§impl Renderer for Renderer
Available on crate feature image only.
impl Renderer for Renderer
Available on crate feature
image only.Source§type Handle = Handle
type Handle = Handle
The image Handle to be displayed. Iced exposes its own default implementation of a
HandleSource§fn load_image(&self, handle: &Self::Handle) -> Result<Allocation, Error>
fn load_image(&self, handle: &Self::Handle) -> Result<Allocation, Error>
Loads an image and returns an explicit
Allocation to it. Read moreSource§impl Renderer for Renderer
Available on crate feature geometry only.
impl Renderer for Renderer
Available on crate feature
geometry only.Source§fn draw_geometry(&mut self, geometry: Self::Geometry)
fn draw_geometry(&mut self, geometry: Self::Geometry)
Draws the given
Self::Geometry.Auto Trait Implementations§
impl !Freeze for Renderer
impl !RefUnwindSafe for Renderer
impl Send for Renderer
impl !Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more