pub struct List<'a, T, Message, Theme, Renderer>where
T: Clone + Display + Eq + Hash + 'a,
[T]: ToOwned<Owned = Vec<T>>,
Renderer: Renderer + Renderer<Font = Font>,
Theme: Catalog,{
pub options: &'a [T],
pub font: Renderer::Font,
pub class: <Theme as Catalog>::Class<'a>,
pub on_selected: Box<dyn Fn(usize, T) -> Message>,
pub padding: Padding,
pub text_size: f32,
pub selected: Option<usize>,
pub phantomdata: PhantomData<Renderer>,
}Expand description
The Private List Handles the Actual list rendering.
Fields§
§options: &'a [T]Options pointer to hold all rendered strings
font: Renderer::FontHovered Item Pointer Label Font
class: <Theme as Catalog>::Class<'a>Style for Font colors and Box hover colors.
on_selected: Box<dyn Fn(usize, T) -> Message>Function Pointer On Select to call on Mouse button press.
padding: PaddingThe padding Width
text_size: f32The Text Size
selected: Option<usize>Set the Selected ID manually.
phantomdata: PhantomData<Renderer>Shadow Type holder for Renderer.
Trait Implementations§
Source§impl<'a, T, Message, Theme, Renderer> From<List<'a, T, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> From<List<'a, T, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
Source§impl<T, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for List<'_, T, Message, Theme, Renderer>
impl<T, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for List<'_, T, Message, Theme, Renderer>
Source§fn update(
&mut self,
state: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
)
fn update( &mut self, state: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, )
Source§fn mouse_interaction(
&self,
_state: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, _state: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Source§fn draw(
&self,
state: &Tree,
renderer: &mut Renderer,
theme: &Theme,
_style: &Style,
layout: Layout<'_>,
_cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, state: &Tree, renderer: &mut Renderer, theme: &Theme, _style: &Style, layout: Layout<'_>, _cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget using the associated Renderer.Auto Trait Implementations§
impl<'a, T, Message, Theme, Renderer> Freeze for List<'a, T, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> !RefUnwindSafe for List<'a, T, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> !Send for List<'a, T, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> !Sync for List<'a, T, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> Unpin for List<'a, T, Message, Theme, Renderer>
impl<'a, T, Message, Theme, Renderer> !UnwindSafe for List<'a, T, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more