pub struct DeckPlayState {
pub timestamp: u64,
pub position: f64,
pub speed: f64,
}Fields§
§timestamp: u64§position: f64§speed: f64Trait Implementations§
Source§impl Clone for DeckPlayState
impl Clone for DeckPlayState
Source§fn clone(&self) -> DeckPlayState
fn clone(&self) -> DeckPlayState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DeckPlayState
impl Debug for DeckPlayState
Source§impl<'de> Deserialize<'de> for DeckPlayState
impl<'de> Deserialize<'de> for DeckPlayState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DeckPlayState
impl RefUnwindSafe for DeckPlayState
impl Send for DeckPlayState
impl Sync for DeckPlayState
impl Unpin for DeckPlayState
impl UnwindSafe for DeckPlayState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
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impl<State, Message> IntoBoot<State, Message> for State
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