1use crate::core::alignment::{self, Alignment};
3use crate::core::layout;
4use crate::core::mouse;
5use crate::core::overlay;
6use crate::core::renderer;
7use crate::core::widget::{Operation, Tree};
8use crate::core::{
9 Clipboard, Element, Event, Layout, Length, Padding, Pixels, Rectangle,
10 Shell, Size, Vector, Widget,
11};
12
13pub struct Column<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
36{
37 spacing: f32,
38 padding: Padding,
39 width: Length,
40 height: Length,
41 max_width: f32,
42 align: Alignment,
43 clip: bool,
44 children: Vec<Element<'a, Message, Theme, Renderer>>,
45}
46
47impl<'a, Message, Theme, Renderer> Column<'a, Message, Theme, Renderer>
48where
49 Renderer: crate::core::Renderer,
50{
51 pub fn new() -> Self {
53 Self::from_vec(Vec::new())
54 }
55
56 pub fn with_capacity(capacity: usize) -> Self {
58 Self::from_vec(Vec::with_capacity(capacity))
59 }
60
61 pub fn with_children(
63 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
64 ) -> Self {
65 let iterator = children.into_iter();
66
67 Self::with_capacity(iterator.size_hint().0).extend(iterator)
68 }
69
70 pub fn from_vec(
78 children: Vec<Element<'a, Message, Theme, Renderer>>,
79 ) -> Self {
80 Self {
81 spacing: 0.0,
82 padding: Padding::ZERO,
83 width: Length::Shrink,
84 height: Length::Shrink,
85 max_width: f32::INFINITY,
86 align: Alignment::Start,
87 clip: false,
88 children,
89 }
90 }
91
92 pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
98 self.spacing = amount.into().0;
99 self
100 }
101
102 pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
104 self.padding = padding.into();
105 self
106 }
107
108 pub fn width(mut self, width: impl Into<Length>) -> Self {
110 self.width = width.into();
111 self
112 }
113
114 pub fn height(mut self, height: impl Into<Length>) -> Self {
116 self.height = height.into();
117 self
118 }
119
120 pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
122 self.max_width = max_width.into().0;
123 self
124 }
125
126 pub fn align_x(mut self, align: impl Into<alignment::Horizontal>) -> Self {
128 self.align = Alignment::from(align.into());
129 self
130 }
131
132 pub fn clip(mut self, clip: bool) -> Self {
135 self.clip = clip;
136 self
137 }
138
139 pub fn push(
141 mut self,
142 child: impl Into<Element<'a, Message, Theme, Renderer>>,
143 ) -> Self {
144 let child = child.into();
145 let child_size = child.as_widget().size_hint();
146
147 if !child_size.is_void() {
148 self.width = self.width.enclose(child_size.width);
149 self.height = self.height.enclose(child_size.height);
150 self.children.push(child);
151 }
152
153 self
154 }
155
156 pub fn extend(
158 self,
159 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
160 ) -> Self {
161 children.into_iter().fold(self, Self::push)
162 }
163
164 pub fn wrap(self) -> Wrapping<'a, Message, Theme, Renderer> {
168 Wrapping {
169 column: self,
170 horizontal_spacing: None,
171 align_y: alignment::Vertical::Top,
172 }
173 }
174}
175
176impl<Message, Renderer> Default for Column<'_, Message, Renderer>
177where
178 Renderer: crate::core::Renderer,
179{
180 fn default() -> Self {
181 Self::new()
182 }
183}
184
185impl<'a, Message, Theme, Renderer: crate::core::Renderer>
186 FromIterator<Element<'a, Message, Theme, Renderer>>
187 for Column<'a, Message, Theme, Renderer>
188{
189 fn from_iter<
190 T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
191 >(
192 iter: T,
193 ) -> Self {
194 Self::with_children(iter)
195 }
196}
197
198impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
199 for Column<'_, Message, Theme, Renderer>
200where
201 Renderer: crate::core::Renderer,
202{
203 fn children(&self) -> Vec<Tree> {
204 self.children.iter().map(Tree::new).collect()
205 }
206
207 fn diff(&self, tree: &mut Tree) {
208 tree.diff_children(&self.children);
209 }
210
211 fn size(&self) -> Size<Length> {
212 Size {
213 width: self.width,
214 height: self.height,
215 }
216 }
217
218 fn layout(
219 &mut self,
220 tree: &mut Tree,
221 renderer: &Renderer,
222 limits: &layout::Limits,
223 ) -> layout::Node {
224 let limits = limits.max_width(self.max_width);
225
226 layout::flex::resolve(
227 layout::flex::Axis::Vertical,
228 renderer,
229 &limits,
230 self.width,
231 self.height,
232 self.padding,
233 self.spacing,
234 self.align,
235 &mut self.children,
236 &mut tree.children,
237 )
238 }
239
240 fn operate(
241 &mut self,
242 tree: &mut Tree,
243 layout: Layout<'_>,
244 renderer: &Renderer,
245 operation: &mut dyn Operation,
246 ) {
247 operation.container(None, layout.bounds());
248 operation.traverse(&mut |operation| {
249 self.children
250 .iter_mut()
251 .zip(&mut tree.children)
252 .zip(layout.children())
253 .for_each(|((child, state), layout)| {
254 child
255 .as_widget_mut()
256 .operate(state, layout, renderer, operation);
257 });
258 });
259 }
260
261 fn update(
262 &mut self,
263 tree: &mut Tree,
264 event: &Event,
265 layout: Layout<'_>,
266 cursor: mouse::Cursor,
267 renderer: &Renderer,
268 clipboard: &mut dyn Clipboard,
269 shell: &mut Shell<'_, Message>,
270 viewport: &Rectangle,
271 ) {
272 for ((child, tree), layout) in self
273 .children
274 .iter_mut()
275 .zip(&mut tree.children)
276 .zip(layout.children())
277 {
278 child.as_widget_mut().update(
279 tree, event, layout, cursor, renderer, clipboard, shell,
280 viewport,
281 );
282 }
283 }
284
285 fn mouse_interaction(
286 &self,
287 tree: &Tree,
288 layout: Layout<'_>,
289 cursor: mouse::Cursor,
290 viewport: &Rectangle,
291 renderer: &Renderer,
292 ) -> mouse::Interaction {
293 self.children
294 .iter()
295 .zip(&tree.children)
296 .zip(layout.children())
297 .map(|((child, tree), layout)| {
298 child
299 .as_widget()
300 .mouse_interaction(tree, layout, cursor, viewport, renderer)
301 })
302 .max()
303 .unwrap_or_default()
304 }
305
306 fn draw(
307 &self,
308 tree: &Tree,
309 renderer: &mut Renderer,
310 theme: &Theme,
311 style: &renderer::Style,
312 layout: Layout<'_>,
313 cursor: mouse::Cursor,
314 viewport: &Rectangle,
315 ) {
316 if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
317 let viewport = if self.clip {
318 &clipped_viewport
319 } else {
320 viewport
321 };
322
323 for ((child, tree), layout) in self
324 .children
325 .iter()
326 .zip(&tree.children)
327 .zip(layout.children())
328 .filter(|(_, layout)| layout.bounds().intersects(viewport))
329 {
330 child.as_widget().draw(
331 tree, renderer, theme, style, layout, cursor, viewport,
332 );
333 }
334 }
335 }
336
337 fn overlay<'b>(
338 &'b mut self,
339 tree: &'b mut Tree,
340 layout: Layout<'b>,
341 renderer: &Renderer,
342 viewport: &Rectangle,
343 translation: Vector,
344 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
345 overlay::from_children(
346 &mut self.children,
347 tree,
348 layout,
349 renderer,
350 viewport,
351 translation,
352 )
353 }
354}
355
356impl<'a, Message, Theme, Renderer> From<Column<'a, Message, Theme, Renderer>>
357 for Element<'a, Message, Theme, Renderer>
358where
359 Message: 'a,
360 Theme: 'a,
361 Renderer: crate::core::Renderer + 'a,
362{
363 fn from(column: Column<'a, Message, Theme, Renderer>) -> Self {
364 Self::new(column)
365 }
366}
367
368#[allow(missing_debug_implementations)]
375pub struct Wrapping<
376 'a,
377 Message,
378 Theme = crate::Theme,
379 Renderer = crate::Renderer,
380> {
381 column: Column<'a, Message, Theme, Renderer>,
382 horizontal_spacing: Option<f32>,
383 align_y: alignment::Vertical,
384}
385
386impl<Message, Theme, Renderer> Wrapping<'_, Message, Theme, Renderer> {
387 pub fn horizontal_spacing(mut self, amount: impl Into<Pixels>) -> Self {
389 self.horizontal_spacing = Some(amount.into().0);
390 self
391 }
392
393 pub fn align_x(mut self, align_y: impl Into<alignment::Vertical>) -> Self {
395 self.align_y = align_y.into();
396 self
397 }
398}
399
400impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
401 for Wrapping<'_, Message, Theme, Renderer>
402where
403 Renderer: crate::core::Renderer,
404{
405 fn children(&self) -> Vec<Tree> {
406 self.column.children()
407 }
408
409 fn diff(&self, tree: &mut Tree) {
410 self.column.diff(tree);
411 }
412
413 fn size(&self) -> Size<Length> {
414 self.column.size()
415 }
416
417 fn layout(
418 &mut self,
419 tree: &mut Tree,
420 renderer: &Renderer,
421 limits: &layout::Limits,
422 ) -> layout::Node {
423 let limits = limits
424 .width(self.column.width)
425 .height(self.column.height)
426 .shrink(self.column.padding);
427
428 let child_limits = limits.loose();
429 let spacing = self.column.spacing;
430 let horizontal_spacing = self.horizontal_spacing.unwrap_or(spacing);
431 let max_height = limits.max().height;
432
433 let mut children: Vec<layout::Node> = Vec::new();
434 let mut intrinsic_size = Size::ZERO;
435 let mut column_start = 0;
436 let mut column_width = 0.0;
437 let mut x = 0.0;
438 let mut y = 0.0;
439
440 let align_factor = match self.column.align {
441 Alignment::Start => 0.0,
442 Alignment::Center => 2.0,
443 Alignment::End => 1.0,
444 };
445
446 let align_x = |column_start: std::ops::Range<usize>,
447 column_width: f32,
448 children: &mut Vec<layout::Node>| {
449 if align_factor != 0.0 {
450 for node in &mut children[column_start] {
451 let width = node.size().width;
452
453 node.translate_mut(Vector::new(
454 (column_width - width) / align_factor,
455 0.0,
456 ));
457 }
458 }
459 };
460
461 for (i, child) in self.column.children.iter_mut().enumerate() {
462 let node = child.as_widget_mut().layout(
463 &mut tree.children[i],
464 renderer,
465 &child_limits,
466 );
467
468 let child_size = node.size();
469
470 if y != 0.0 && y + child_size.height > max_height {
471 intrinsic_size.height = intrinsic_size.height.max(y - spacing);
472
473 align_x(column_start..i, column_width, &mut children);
474
475 x += column_width + horizontal_spacing;
476 y = 0.0;
477 column_start = i;
478 column_width = 0.0;
479 }
480
481 column_width = column_width.max(child_size.width);
482
483 children.push(node.move_to((
484 x + self.column.padding.left,
485 y + self.column.padding.top,
486 )));
487
488 y += child_size.height + spacing;
489 }
490
491 if y != 0.0 {
492 intrinsic_size.height = intrinsic_size.height.max(y - spacing);
493 }
494
495 intrinsic_size.width = x + column_width;
496 align_x(column_start..children.len(), column_width, &mut children);
497
498 let align_factor = match self.align_y {
499 alignment::Vertical::Top => 0.0,
500 alignment::Vertical::Center => 2.0,
501 alignment::Vertical::Bottom => 1.0,
502 };
503
504 if align_factor != 0.0 {
505 let total_height = intrinsic_size.height;
506
507 let mut column_start = 0;
508
509 for i in 0..children.len() {
510 let bounds = children[i].bounds();
511 let column_height = bounds.y + bounds.height;
512
513 let next_y = children
514 .get(i + 1)
515 .map(|node| node.bounds().y)
516 .unwrap_or_default();
517
518 if next_y == 0.0 {
519 let translation = Vector::new(
520 0.0,
521 (total_height - column_height) / align_factor,
522 );
523
524 for node in &mut children[column_start..=i] {
525 node.translate_mut(translation);
526 }
527
528 column_start = i + 1;
529 }
530 }
531 }
532
533 let size = limits.resolve(
534 self.column.width,
535 self.column.height,
536 intrinsic_size,
537 );
538
539 layout::Node::with_children(size.expand(self.column.padding), children)
540 }
541
542 fn operate(
543 &mut self,
544 tree: &mut Tree,
545 layout: Layout<'_>,
546 renderer: &Renderer,
547 operation: &mut dyn Operation,
548 ) {
549 self.column.operate(tree, layout, renderer, operation);
550 }
551
552 fn update(
553 &mut self,
554 tree: &mut Tree,
555 event: &Event,
556 layout: Layout<'_>,
557 cursor: mouse::Cursor,
558 renderer: &Renderer,
559 clipboard: &mut dyn Clipboard,
560 shell: &mut Shell<'_, Message>,
561 viewport: &Rectangle,
562 ) {
563 self.column.update(
564 tree, event, layout, cursor, renderer, clipboard, shell, viewport,
565 );
566 }
567
568 fn mouse_interaction(
569 &self,
570 tree: &Tree,
571 layout: Layout<'_>,
572 cursor: mouse::Cursor,
573 viewport: &Rectangle,
574 renderer: &Renderer,
575 ) -> mouse::Interaction {
576 self.column
577 .mouse_interaction(tree, layout, cursor, viewport, renderer)
578 }
579
580 fn draw(
581 &self,
582 tree: &Tree,
583 renderer: &mut Renderer,
584 theme: &Theme,
585 style: &renderer::Style,
586 layout: Layout<'_>,
587 cursor: mouse::Cursor,
588 viewport: &Rectangle,
589 ) {
590 self.column
591 .draw(tree, renderer, theme, style, layout, cursor, viewport);
592 }
593
594 fn overlay<'b>(
595 &'b mut self,
596 tree: &'b mut Tree,
597 layout: Layout<'b>,
598 renderer: &Renderer,
599 viewport: &Rectangle,
600 translation: Vector,
601 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
602 self.column
603 .overlay(tree, layout, renderer, viewport, translation)
604 }
605}
606
607impl<'a, Message, Theme, Renderer> From<Wrapping<'a, Message, Theme, Renderer>>
608 for Element<'a, Message, Theme, Renderer>
609where
610 Message: 'a,
611 Theme: 'a,
612 Renderer: crate::core::Renderer + 'a,
613{
614 fn from(column: Wrapping<'a, Message, Theme, Renderer>) -> Self {
615 Self::new(column)
616 }
617}