Tree

Struct Tree 

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pub struct Tree {
    pub tag: Tag,
    pub state: State,
    pub children: Vec<Tree>,
}
Expand description

A persistent state widget tree.

A Tree is normally associated with a specific widget in the widget tree.

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§tag: Tag

The tag of the Tree.

§state: State

The State of the Tree.

§children: Vec<Tree>

The children of the root widget of the Tree.

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impl Tree

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pub fn empty() -> Tree

Creates an empty, stateless Tree with no children.

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pub fn new<'a, Message, Theme, Renderer>( widget: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>, ) -> Tree
where Renderer: Renderer,

Creates a new Tree for the provided Widget.

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pub fn diff<'a, Message, Theme, Renderer>( &mut self, new: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>, )
where Renderer: Renderer,

Reconciles the current tree with the provided Widget.

If the tag of the Widget matches the tag of the Tree, then the Widget proceeds with the reconciliation (i.e. Widget::diff is called).

Otherwise, the whole Tree is recreated.

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pub fn diff_children<'a, Message, Theme, Renderer>( &mut self, new_children: &[impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>], )
where Renderer: Renderer,

Reconciles the children of the tree with the provided list of widgets.

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pub fn diff_children_custom<T>( &mut self, new_children: &[T], diff: impl Fn(&mut Tree, &T), new_state: impl Fn(&T) -> Tree, )

Reconciles the children of the tree with the provided list of widgets using custom logic both for diffing and creating new widget state.

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impl Debug for Tree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Tree

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impl !RefUnwindSafe for Tree

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impl !Send for Tree

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impl !Sync for Tree

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impl Unpin for Tree

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impl !UnwindSafe for Tree

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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